So nerdy it’s interesting.

At least that’s what I think. Your opinion may vary. Lately I’ve been reading this book, Decoding the Heavens by Jo Marchant. It tells the tale of the Antikythera mechanism, a reconstruction of which is shown to the left.

This device is (imo) fascinating. Discovered just over 100 years ago in the wreck of a Roman ship that had looted Greek cities in the first century BC, it is, a calendar/seasons/moon/eclipse calculator. Machine-thingy. The staggering bit is that it is made up of a complex array of gears that surpasses pretty much any technology seen for another millennium. Or more. And to top that off, they’re still learning new things about it as they use modern imaging equipment to peer into the depths of the remnants of the device.

Since I am scientifically incapable of imparting the full impact of the amazingosity of this device, I’ve embedded a vid below wherein very smart people do exactly that.

Plus, go buy Decoding the Heavens. It will give your bookshelf all kinds of mass market appeal as well as make you look smart.

Hidden memories of Snow Crash and Macintosh gaming

Another contributor on here, Flem, is currently reading Snow Crash. I was flabbergasted. Not over the fact that he’s reading it, just that he’s only reading it now. I guess I had assumed that most guys in/around my age bracket had read this work of near-future genius years ago. Like in the early 90s when I read it. No? Huh. Granted, I’ve got a few years on him, but I still thought this was more popular than it is. The interesting thing is that it seems that it’s getting more popular with time. It’s consistently been in print since sometime in 1992.

The memory for me that sticks out is reading it for the first time, when I was about 21 or so – in 1993. And here’s why it sticks out: I read the book only because it came bundled with a computer game I really wanted: Spectre VR for my Mac. Yes, I said MAC. I had a Mac LCIII (which was the bomb, I’ll have you know) and I liked space shooters, so Spectre VR was the shit. It didn’t hurt that VR was all the rage those days. Snow Crash was not much more than a side benefit. Gravy. I’d never heard of this ‘Neal Stephenson’ guy before. But I was big into comic books back then and Snow Crash came off like a comic book made into a novel. Ridiculously high-tech, amazingly well-written, with page after page of laugh-out-loud situations. I loved it.

Spectre VR faded, but Snow Crash lived on. I got an updated version. I read it again. Soon, I forgot what game I ever got it with. Today, when talking to Flem, I had this memory that I had gotten it with a game. After trying to figure out which one it was, I couldn’t find any reference to that ever happening anywhere on the good ol’ reliable Interwebs. Hmmm. I dug deeper. I found StarGlider, which I had had on my Atari ST. I figured that must have been it; Rainbird made it and they were well known for bundling novellas with their games. In this case, a sci-fi novella by James Follett.

But I wasn’t sure. So I kept searching. And it turns out it couldn’t have been StarGlider as it was made way earlier than Snow Crash was written. Up till now, I’d been searching for Atari games. I vaguely remembered that I had had a Mac at some point in the distant past and looked into that a bit. Eventually I stumbled across TorleyLives and discovered that he, too, knew that Snow Crash came with a game – a game called Spectre VR. Finally I could put my near-middle-aged brain to rest. I wasn’t crazy.

The game was decent – for its time. But the book… ahhh the book. I still have it on my shelf at home and re-read it every few years.

Factoid: The term ‘avatar’, though not coined by Stephenson with respect to your virtual character, was used by him in Snow Crash. It is because of this usage that we refer to our in-game characters as ‘avatars’ today.

For those that are itching to see what a game looked like in 1993 on a Mac:

John Scalzi Trilogy

scalzi_photoJohn Scalzi’s Mini-biography from Wikipedia:

John Michael Scalzi II (born May 10, 1969) is an author and online writer, best known for his Hugo Award-nominated science fiction novel Old Man’s War, released by Tor Books in January 2005, and for his blog Whatever, at which he has written daily on a number of topics since 1998. He has also written a number of non-fiction books.

I’m a new reader to John Scalzi, and haven’t read any sci-fi since I was a kid. Not that I have anything wrong with the genre, just been absorbed by others. So the three books in question here are Old Man’s War, The Ghost Brigades, and The Last Colony. I’ll start at the top.

scalzi_omwOld Man’s War

I really liked this book. The story starts out with John Perry as he’s leaving earth for a chance at a new life fighting for the Colony Defence Force (CDF). Not much is told to the recruits on how the CDF gives them a new life, but they soon find out. I won’t wreck the surprise, but it’s an interesting one to someone who’s never read much Sci-Fi before. Anyway the recruits ‘skip’ around the galaxy fighting wars against aliens and protecting the human colonies. John Perry of course doesn’t stay at schmuck level in the CDF and ends up making a name for himself during his adventures. I doubt it’s be much of a story if it followed a peon and his gun. Was this book the best thing since sliced bread? No…but it’s imaginative and well written. It kept me entertained enough to finish it in a few nights.
Old Man’s War: ★★★★★★★★★☆

Read the rest of this entry »